Damage

Damage have 3 kinds

-Ranged Damage

-Melee Damage

-Magic Damage

MELEE DAMAGE:

-PhysicalDamage: BaseDamage - (NormalArmor : 4) - (PhysicalArmor : 2) - (MeleeArmor : 2)

-ElementalDamage:BaseDamage - (PhysicArmor : 2) - (Magical : 4)

-MagicalArmor = MagicDamage : 2 - WeakElementalArmor : 5 + StrongElementalArmor : 2 + Elemental Armor : 5

-PhysicArmor= NormalArmor : 2 + PhysicalArmor : 2 + MeleeArmor : 2

RANGED DAMAGE

-GunDamage: BaseDamage - PhysicArmor : 2

-ArrowDamage: BaseDamage - PhysicArmor : 3 - MeleeArmor : 4

MAGIC DAMAGE

-WandDamage: BaseDamage - MagicalArmor : 2 - StrongElementalArmor : 2

-SpellDamage: BaseDamge * 2 - MagicalArmor : 2 - StrongElementalArmor :2 - MagicArmor : 3

THROW DAMAGE

-Throwable Item: BaseDamage - PhysicalArmor : 1.5

-ComeBack Throwable Itwm: BaseDamage - PhysicalArmor : 2